A downloadable game

For the Checkpoints assignment, in GameDesign2 instructed by Professor Brian Foster, we were to make a game with checkpoints. I wasn't confident with the last project I made, so I wanted to rebuild it all over again. I added the same code from last time for the sliders, but I changed it for the potions, and I actually made models of bottles this time. I added platforms that contain a Checkpoint sphere, and if your health is at 0 you will go back to the last checkpoint and save all of your progress from when you saved it. The enemies code is still the same.

Music from https://filmmusic.io
"Immersed" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/b...)

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